UnityREPL
Licensed under the MIT license.
UnityREPL is a “Read, Eval, Print, Loop” tool for Unity3D, based on Miguel’s CSharpRepl.
In short, it gives you a window that lets you type in and execute C# code on the fly.
Grab the .unitypackage here, or see the readme in the source repo for instructions on installing it via git.
Using It As a Calculator…
UnityREPL can be used as an ad-hoc calculator – with variables!
The Code Editor…
The code editor supports line and block indent/unindent via tab and shift-tab.
Variables…
UnityREPL can keep an eye on variables, and carry them across commands.
Reflection…
UnityREPL can help you explore types interactively…
Real-World Example…
UnityREPL can take the tedium out of managing assets in a game…